I heavily recommend recompiling tf2attributes_ubup.sp with some necessary changes.Ī UU fork that is changed for new ownershipĭrag all of the contents of the zip into addons/sourcemod. Now, create a text file in 'C:steamcmdcsgoserver' and name it start. ![]() You now will have all of the prerequisites! Move each of the files to the corresponding file (ie moving the contents of scripting to c:steamcmdcsgoservercsgoaddonssourcemodscripting, along with other files.) Step 17. Next you'll drag the folders of TFEconData and TFEconDataCompat into addons/sourcemod, travel to sourcemod/scripting then compile "tf_econ_data.sp" and "tf_econ_data_compat.sp", drag both of the compiled versions into sourcemod/plugins. Drag the compiled version into sourcemod/plugins. Come back to sourcemod/scripting and drag "tf2attributes.sp" right on top of "spcomp.exe", this will produce a compiled plugin. Drag "tf2attributes.txt" into sourcemod/gamedata, "tf2attributes.sp" into sourcemod/scripting, and "tf2attributes.inc" into sourcemod/scripting/include. After that, travel to tf/addons/sourcemod. Sourcemod, Metamod:Source, TF2Attributes, TF2Items, TFEconData, TFEconDataCompatĭrag and drop the contents of Sourcemod, Metamod:Source & TF2Items into tf/. ![]() Secondly, you're going to download these folders. This step varies from operating system, so just go find a better guide. From there, just make your way to the /tf/addons/sourcemod/plugins folder by clicking 'tf' then 'addons', 'sourcemod' and then 'plugins' This is the file you will be uploading your plugin.smx files to. You're going to need a server that works.
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